#ifndef __FITPAGE1_SCENE_H__
#define __FITPAGE1_SCENE_H__

#include "cocos2d.h"
//#include "Box2D/Box2D.h"
#include "SimpleAudioEngine.h"


//-------------------------------------------------------------------
class FitPage1Layer01 : public cocos2d::CCLayer
{
public:
	virtual bool init();
	static cocos2d::CCScene* scene();
    virtual void menuCloseCallback(CCObject* pSender);
	virtual void menuSetCallback(CCObject* pSender);
	virtual void menuHelpCallback(CCObject* pSender);
    virtual void menuHomeCallback(CCObject* pSender);
	virtual void menuNextCallback(CCObject* pSender);



	virtual void menuBruceCallback(CCObject* pSender);
	virtual void menuGerkinCallback(CCObject* pSender);
	virtual void menuWfiCallback(CCObject* pSender);

	virtual void menuEnglandCallback(CCObject* pSender);
	virtual void menuNorCallback(CCObject* pSender);
	virtual void menuSweCallback(CCObject* pSender);


	virtual void menuArmyCallback(CCObject* pSender);
	virtual void menuMarinesCallback(CCObject* pSender);
	virtual void menuAirCallback(CCObject* pSender);

	virtual void keyBackClicked();

	
	LAYER_NODE_FUNC(FitPage1Layer01);


};

#endif